JP Stringham
|
406042ad1f
|
Player can move and has a sprite
|
2026-02-07 19:38:37 -05:00 |
|
JP Stringham
|
25c7fa695a
|
Physics refactored out
|
2026-02-07 19:09:58 -05:00 |
|
JP Stringham
|
01c5d76586
|
some physics
|
2026-02-07 18:15:14 -05:00 |
|
JP Stringham
|
a0e66a0430
|
Parsnip sprite enabled, some expanding of test level
|
2026-02-07 17:08:12 -05:00 |
|
JP Stringham
|
4abac9a933
|
All entities spawning
|
2026-02-07 14:05:52 -05:00 |
|
JP Stringham
|
8227f52259
|
Basic entity loading concept
|
2026-02-07 13:48:06 -05:00 |
|
JP Stringham
|
e725ba2eba
|
arrow key support
|
2026-02-07 13:27:54 -05:00 |
|
JP Stringham
|
53533cafa2
|
lil white player square
|
2026-02-03 21:34:51 -05:00 |
|
JP Stringham
|
0d1fcf9333
|
Some refactoring to prep for better compartmentalization later
|
2026-02-03 21:11:15 -05:00 |
|
JP Stringham
|
210006be9c
|
Can load all autolayers from LDtk
|
2026-02-03 20:36:49 -05:00 |
|
JP Stringham
|
91e9e622de
|
AutoLayer rendering working sorta
|
2026-02-03 20:27:05 -05:00 |
|
JP Stringham
|
f8ac1528dc
|
First commit
|
2026-02-03 20:11:46 -05:00 |
|