Initial commit
This commit is contained in:
1
.gitignore
vendored
Normal file
1
.gitignore
vendored
Normal file
@@ -0,0 +1 @@
|
||||
/target
|
||||
5559
Cargo.lock
generated
Normal file
5559
Cargo.lock
generated
Normal file
File diff suppressed because it is too large
Load Diff
13
Cargo.toml
Normal file
13
Cargo.toml
Normal file
@@ -0,0 +1,13 @@
|
||||
[package]
|
||||
name = "sailing"
|
||||
version = "0.1.0"
|
||||
edition = "2024"
|
||||
|
||||
[dependencies]
|
||||
bevy = { version = "0.17.3", features = ["dynamic_linking"] }
|
||||
|
||||
[profile.dev]
|
||||
opt-level = 1
|
||||
|
||||
[profile.dev.package."*"]
|
||||
opt-level = 3
|
||||
BIN
assets/sprite-0001.png
Normal file
BIN
assets/sprite-0001.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 145 B |
95
src/main.rs
Normal file
95
src/main.rs
Normal file
@@ -0,0 +1,95 @@
|
||||
use bevy::prelude::*;
|
||||
|
||||
#[derive(Component)]
|
||||
struct EntityPhysics {
|
||||
x: f32,
|
||||
y: f32,
|
||||
speed: f32,
|
||||
heading: f32,
|
||||
}
|
||||
|
||||
fn main() {
|
||||
let mut app = App::new();
|
||||
|
||||
app.add_plugins(DefaultPlugins)
|
||||
.add_systems(Startup, (hello_world, camera_setup, sprite_setup).chain())
|
||||
.add_systems(Update, (handle_keys, player_physics).chain());
|
||||
|
||||
app.run();
|
||||
}
|
||||
|
||||
fn hello_world() {
|
||||
println!("Hello, world!");
|
||||
}
|
||||
|
||||
fn camera_setup(mut clear_color: ResMut<ClearColor>, mut commands: Commands) {
|
||||
*clear_color = ClearColor(Color::WHITE);
|
||||
|
||||
commands.spawn(Camera2d);
|
||||
}
|
||||
|
||||
fn sprite_setup(assets: Res<AssetServer>, mut commands: Commands) {
|
||||
let sprite_handle = assets.load("sprite-0001.png");
|
||||
|
||||
commands.spawn((
|
||||
Sprite {
|
||||
image: sprite_handle,
|
||||
..default()
|
||||
},
|
||||
EntityPhysics {
|
||||
x: 0.,
|
||||
y: 0.,
|
||||
speed: 0.,
|
||||
heading: 0.,
|
||||
},
|
||||
));
|
||||
}
|
||||
|
||||
fn handle_keys(mut q_player: Query<&mut EntityPhysics>, keys: Res<ButtonInput<KeyCode>>) {
|
||||
if keys.just_pressed(KeyCode::KeyQ) {
|
||||
info!("Quit.");
|
||||
}
|
||||
|
||||
let Ok(mut player) = q_player.single_mut() else {
|
||||
return;
|
||||
};
|
||||
|
||||
if keys.just_pressed(KeyCode::ArrowUp) {
|
||||
player.speed += 0.1;
|
||||
}
|
||||
|
||||
if keys.just_pressed(KeyCode::ArrowRight) {
|
||||
player.heading += 0.1;
|
||||
}
|
||||
|
||||
if keys.just_pressed(KeyCode::ArrowLeft) {
|
||||
player.heading -= 0.1;
|
||||
}
|
||||
}
|
||||
|
||||
fn player_physics(mut q_player: Query<(&mut EntityPhysics, &mut Transform)>) {
|
||||
let Ok((mut physics, mut transform)) = q_player.single_mut() else {
|
||||
return;
|
||||
};
|
||||
|
||||
let x_speed = physics.heading.sin() * physics.speed;
|
||||
let y_speed = physics.heading.cos() * physics.speed;
|
||||
|
||||
physics.x += x_speed;
|
||||
physics.y += y_speed;
|
||||
|
||||
transform.translation = Vec3 {
|
||||
x: physics.x as f32,
|
||||
y: physics.y as f32,
|
||||
z: 0.,
|
||||
};
|
||||
|
||||
transform.rotation = Quat::from_axis_angle(
|
||||
Vec3 {
|
||||
x: 0.,
|
||||
y: 0.,
|
||||
z: -1.,
|
||||
},
|
||||
physics.heading,
|
||||
);
|
||||
}
|
||||
Reference in New Issue
Block a user