JP Stringham jp
  • Joined on 2025-11-28
jp pushed to main at jp/interactive-radio-freq 2026-02-21 01:32:45 +00:00
c7fd22128f a bit more visualization tweaking
jp pushed to main at jp/interactive-radio-freq 2026-02-21 01:19:32 +00:00
5cf4bafc88 Initial commit
jp created branch main in jp/interactive-radio-freq 2026-02-21 01:19:31 +00:00
jp created repository jp/interactive-radio-freq 2026-02-21 01:19:10 +00:00
jp pushed to main at jp/pico-radio 2026-02-14 04:16:04 +00:00
3bad1b474f HUGE FIX for frequency setting
jp pushed to main at jp/parsnip_plucker 2026-02-13 14:47:10 +00:00
ea6a227670 Forests
jp pushed to main at jp/pico-radio 2026-02-13 02:31:24 +00:00
9e862774cb lol I am very dumb saturating add on tick instead of wrapping
jp pushed to main at jp/parsnip_plucker 2026-02-12 22:29:03 +00:00
16f3c9ce29 Working immovable physics
jp pushed to main at jp/parsnip_plucker 2026-02-12 01:12:24 +00:00
32a0202888 Some AABB collision stuff
jp pushed to main at jp/pico-radio 2026-02-10 19:18:05 +00:00
e06f84df2f merge
85a8c6b164 Merge branch 'main' of ssh://simcoesibtea.supersaturn.space:3002/jp/pico-radio
7a41405a71 oops
Compare 3 commits »
jp pushed to main at jp/pico-radio 2026-02-09 22:17:27 +00:00
befa56df5c Start with pwm disabled
jp pushed to main at jp/pico-radio 2026-02-09 22:07:31 +00:00
cef00d1afd Notice of OTA
jp pushed to main at jp/sh1106-pico-rs 2026-02-09 22:04:58 +00:00
5e01dd810a Some protection against writing characters we don't have
jp pushed to main at jp/pico-radio 2026-02-09 21:35:22 +00:00
acf98e57dc Readme
jp pushed to main at jp/pico-radio 2026-02-09 21:32:37 +00:00
a488fd84af Initial commit
jp created branch main in jp/pico-radio 2026-02-09 21:32:37 +00:00
jp created repository jp/pico-radio 2026-02-09 21:32:28 +00:00
jp pushed to main at jp/parsnip_plucker 2026-02-09 02:18:32 +00:00
144fce3677 Lots of physics thinking
jp pushed to main at jp/parsnip_plucker 2026-02-08 14:02:36 +00:00
b628ce1d68 more physics systems stuff
jp pushed to main at jp/parsnip_plucker 2026-02-08 00:46:26 +00:00
406042ad1f Player can move and has a sprite