First commit
This commit is contained in:
3
.gitignore
vendored
Normal file
3
.gitignore
vendored
Normal file
@@ -0,0 +1,3 @@
|
|||||||
|
.DS_Store
|
||||||
|
|
||||||
|
/target
|
||||||
4
.vscode/settings.json
vendored
Normal file
4
.vscode/settings.json
vendored
Normal file
@@ -0,0 +1,4 @@
|
|||||||
|
{
|
||||||
|
"editor.defaultFormatter": "rust-lang.rust-analyzer",
|
||||||
|
"editor.formatOnSave": true,
|
||||||
|
}
|
||||||
5698
Cargo.lock
generated
Normal file
5698
Cargo.lock
generated
Normal file
File diff suppressed because it is too large
Load Diff
16
Cargo.toml
Normal file
16
Cargo.toml
Normal file
@@ -0,0 +1,16 @@
|
|||||||
|
[package]
|
||||||
|
name = "parsnip_plucker"
|
||||||
|
version = "0.1.0"
|
||||||
|
edition = "2024"
|
||||||
|
|
||||||
|
[dependencies]
|
||||||
|
bevy = { version = "0.18.0", features = ["dynamic_linking"] }
|
||||||
|
serde = { version = "1.0.228", features = ["derive"] }
|
||||||
|
serde_json = "1.0.149"
|
||||||
|
|
||||||
|
|
||||||
|
[profile.dev]
|
||||||
|
opt-level = 1
|
||||||
|
|
||||||
|
[profile.dev.package."*"]
|
||||||
|
opt-level = 3
|
||||||
BIN
assets/parsnip.png
Normal file
BIN
assets/parsnip.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 265 B |
1655
assets/test.ldtk
Normal file
1655
assets/test.ldtk
Normal file
File diff suppressed because one or more lines are too long
BIN
assets/tilemap.png
Normal file
BIN
assets/tilemap.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 5.3 KiB |
62
src/ldtk/mod.rs
Normal file
62
src/ldtk/mod.rs
Normal file
@@ -0,0 +1,62 @@
|
|||||||
|
use bevy::math::UVec2;
|
||||||
|
use serde::{Deserialize, Serialize};
|
||||||
|
|
||||||
|
#[derive(Debug, Clone, Serialize, Deserialize)]
|
||||||
|
pub struct Project {
|
||||||
|
#[serde(alias = "bgColor")]
|
||||||
|
pub bg_color: String,
|
||||||
|
pub levels: Vec<Level>,
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Debug, Clone, Serialize, Deserialize)]
|
||||||
|
pub struct Level {
|
||||||
|
pub uid: u32,
|
||||||
|
pub identifier: String,
|
||||||
|
#[serde(alias = "pxHei")]
|
||||||
|
pub px_height: u32,
|
||||||
|
#[serde(alias = "pxWid")]
|
||||||
|
pub px_width: u32,
|
||||||
|
#[serde(alias = "layerInstances")]
|
||||||
|
pub layer_instances: Vec<LayerInstance>,
|
||||||
|
#[serde(alias = "fieldInstances")]
|
||||||
|
pub field_instances: Vec<FieldInstance>,
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Debug, Clone, Serialize, Deserialize)]
|
||||||
|
pub struct LayerInstance {
|
||||||
|
#[serde(alias = "__type")]
|
||||||
|
pub ty: LayerType,
|
||||||
|
#[serde(alias = "__identifier")]
|
||||||
|
pub identifier: String,
|
||||||
|
#[serde(alias = "__cHei")]
|
||||||
|
pub height: u32,
|
||||||
|
#[serde(alias = "__cWid")]
|
||||||
|
pub width: u32,
|
||||||
|
#[serde(alias = "gridTiles")]
|
||||||
|
pub grid_tiles: Vec<Tile>,
|
||||||
|
#[serde(alias = "intGridCsv")]
|
||||||
|
pub int_grid_tiles: Vec<u32>,
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Debug, Clone, Serialize, Deserialize)]
|
||||||
|
pub struct FieldInstance {}
|
||||||
|
|
||||||
|
#[derive(Debug, Clone, Serialize, Deserialize)]
|
||||||
|
pub struct Tile {
|
||||||
|
#[serde(alias = "t")]
|
||||||
|
pub ty: u32,
|
||||||
|
#[serde(alias = "a")]
|
||||||
|
pub alpha: f32,
|
||||||
|
#[serde(alias = "f")]
|
||||||
|
pub flip: u8,
|
||||||
|
#[serde(alias = "px")]
|
||||||
|
pub px_coords: UVec2,
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Debug, Clone, Serialize, Deserialize)]
|
||||||
|
pub enum LayerType {
|
||||||
|
IntGrid,
|
||||||
|
Entities,
|
||||||
|
Tiles,
|
||||||
|
AutoLayer,
|
||||||
|
}
|
||||||
106
src/main.rs
Normal file
106
src/main.rs
Normal file
@@ -0,0 +1,106 @@
|
|||||||
|
mod ldtk;
|
||||||
|
|
||||||
|
use bevy::{image::Image, prelude::*};
|
||||||
|
|
||||||
|
#[derive(Debug, Clone, Copy, Default, PartialEq, Eq, Hash, States)]
|
||||||
|
enum AppState {
|
||||||
|
#[default]
|
||||||
|
Preload,
|
||||||
|
Setup,
|
||||||
|
Main,
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Default, Resource)]
|
||||||
|
struct TilemapStuff {
|
||||||
|
img_handle: Option<Handle<Image>>,
|
||||||
|
img_id: Option<AssetId<Image>>,
|
||||||
|
}
|
||||||
|
|
||||||
|
fn main() {
|
||||||
|
let mut ldtk_proj: ldtk::Project =
|
||||||
|
serde_json::from_str(include_str!("../assets/test.ldtk")).unwrap();
|
||||||
|
|
||||||
|
println!("LDTK {ldtk_proj:?}");
|
||||||
|
|
||||||
|
return;
|
||||||
|
|
||||||
|
let mut app = App::new();
|
||||||
|
|
||||||
|
app.add_plugins(DefaultPlugins.set(ImagePlugin::default_nearest()))
|
||||||
|
.init_state::<AppState>()
|
||||||
|
.insert_resource(TilemapStuff::default())
|
||||||
|
.add_systems(Startup, init)
|
||||||
|
.add_systems(Update, loadloop.run_if(in_state(AppState::Preload)))
|
||||||
|
.add_systems(Update, gameloop.run_if(in_state(AppState::Main)));
|
||||||
|
|
||||||
|
app.run();
|
||||||
|
}
|
||||||
|
|
||||||
|
fn init(
|
||||||
|
assets: Res<AssetServer>,
|
||||||
|
mut commands: Commands,
|
||||||
|
mut state: ResMut<NextState<AppState>>,
|
||||||
|
mut tmap_stuff: ResMut<TilemapStuff>,
|
||||||
|
mut t_layouts: ResMut<Assets<TextureAtlasLayout>>,
|
||||||
|
) {
|
||||||
|
println!("Hello Bevy!");
|
||||||
|
|
||||||
|
let sprite = assets.load("tilemap.png");
|
||||||
|
tmap_stuff.img_id = Some(sprite.id());
|
||||||
|
tmap_stuff.img_handle = Some(sprite.clone());
|
||||||
|
|
||||||
|
let t_layout = TextureAtlasLayout::from_grid(uvec2(16, 16), 12, 8, Some(uvec2(1, 1)), None);
|
||||||
|
let t_handle = t_layouts.add(t_layout);
|
||||||
|
|
||||||
|
for i in 0..18 {
|
||||||
|
let x = i as f32 * 20.;
|
||||||
|
commands.spawn((
|
||||||
|
Sprite::from_atlas_image(
|
||||||
|
sprite.clone(),
|
||||||
|
TextureAtlas {
|
||||||
|
layout: t_handle.clone(),
|
||||||
|
index: i,
|
||||||
|
},
|
||||||
|
),
|
||||||
|
Transform::from_xyz(x, 0., 0.),
|
||||||
|
));
|
||||||
|
}
|
||||||
|
|
||||||
|
let mut orth_proj = OrthographicProjection::default_2d();
|
||||||
|
orth_proj.scale = 0.25;
|
||||||
|
commands.spawn((Camera2d, Projection::Orthographic(orth_proj)));
|
||||||
|
|
||||||
|
state.set(AppState::Preload);
|
||||||
|
}
|
||||||
|
|
||||||
|
fn loadloop(
|
||||||
|
mut evts: MessageReader<AssetEvent<Image>>,
|
||||||
|
images: Res<Assets<Image>>,
|
||||||
|
tmap_stuff: Res<TilemapStuff>,
|
||||||
|
mut next_state: ResMut<NextState<AppState>>,
|
||||||
|
) {
|
||||||
|
if evts.is_empty() {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
for evt in evts.read() {
|
||||||
|
// println!("{evt:?}");
|
||||||
|
|
||||||
|
match evt {
|
||||||
|
AssetEvent::LoadedWithDependencies { id } => {
|
||||||
|
let Some(_img) = images.get(*id) else {
|
||||||
|
continue;
|
||||||
|
};
|
||||||
|
|
||||||
|
if tmap_stuff.img_id.as_ref().unwrap() == id {
|
||||||
|
println!("Loaded tmap");
|
||||||
|
|
||||||
|
next_state.set(AppState::Main);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
_ => (),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fn gameloop() {}
|
||||||
Reference in New Issue
Block a user